11 -- Decisions, Decisions
Have you ever had to make a decision? If so, we feel you. This one is where we talk about how difficult it can be to make a decision and why we think that’s the case. It was, however, surprisingly easy to decide the topic for this epsiode!
published on Nov 27, 21 (Sat)
10 -- Game Game Show!!!
We’ve reached our first milestone, so it’s time to try new gimmicks! In this episode, man is pitted against man in a fight for supremacy. There’re claps and cheers, there’re fears and tears, this episode has it all! The conceit of the episode is that we’ll remember this setup 10...
published on Nov 17, 21 (Wed)
09 -- The Language of Video Games
This episode is dedicated to good video game craftsmanship. In particular, we explore questions like: How do you make your puzzle games challenging, yet intuitive? How much should players be expected to “speak” video game language? How can games add barriers for the player, while maintaining immersion? Is speedrunning games...
published on Nov 03, 21 (Wed)
08 -- The Case of the Missing Episode
We messed up, okay? In order to avoid collapsing our entire numbering system, and to make sure that callbacks to previous episodes make even less sense, here’s a place holder episode. If we manage to find the actual files, this episode will be updated, so make sure to come back...
published on Nov 01, 21 (Mon)
07 -- Exploring Instructive Biases (in the Kitchen) with Special Guest Yasen
We’ve got our first guest! And we are in a kitchen! As you will know by now, we are both clueless, so we tried to remedy that by bringing in someone with a bit more knowledge than us. We won’t be cooking anything in this episode, but boy will we...
published on Oct 11, 21 (Mon)
06 -- Painting with the Color Brown
The one constant we have in this podcast is change. Join us as we imagine the future of interactive entertainment and indulge in our love of talking about cool indie games. Highlight reel includes: The exponential interaction of cubes. The exponential interaction of our nonsense conversations. Painting with the color...
published on Sep 26, 21 (Sun)
05 -- A Random Stroll
With all this content under our belt, it’s time to take a step back and look to the future. Where will we take this next?
That’s not a rhetorical question, we genuinely don’t know
published on Sep 19, 21 (Sun)
04 -- Tech Experiment, Automated Visualisation
===NOTICE===: We’re doing something a bit different this episode and will require your eyes. We decided to experiment with automatically producing visuals for the things we’re talking about. The results are… interesting. Head over to here (or download from here) to watch the accompanying video. A sampling of topics discussed...
published on Aug 15, 21 (Sun)
03 -- The Speed of Light is Not Nearly Enough
This one has a lot of bits sprinkled in. Here is some more info: 1:00 – Difference between a toad and a frog? - Toads crawl, frogs hop. Frogs are smooth, toads are warty. Toads are poisonous, frogs are not. 5:00 – Sketch-to-human machine learning lecture: https://www.youtube.com/watch?v=TN7Ydx9ygPo&ab_channel=ScottEaton 10:00 – Text-to-image...
published on Aug 07, 21 (Sat)
02 -- Pacing Around
How do we run this ship? Let’s discuss.
published on Aug 07, 21 (Sat)
01 -- A Slow Start
Welcome to this podcast! We’d love to tell you all about it, but we have no idea as well. Stick around if you enjoy listening to two nerdy guys talk at length about arbitrary things, such as the hurdles of virtual communication and the history of science.
published on Aug 07, 21 (Sat)